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FLASH GORDON VOL. 1

ESCAPE FROM PLANET DEATH! (1) (FLASH GORDON (2024-))

An explosive reboot that captures the fun of the beloved classic series.

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Adams resurrects the famous space adventurer in this graphic novel.

Ming the Merciless, tyrant of the planet Mongo, has his new Unraveller (which fires “a ray of plasmatonic energy”) pointed straight at Earth, ready to vaporize the home-world of his hated nemesis Flash Gordon. Flash, who has joined the resistance attempting to liberate Mongo from Ming’s rule, manages to topple the Unraveller at the last minute, saving Earth—but destroying Mongo instead. When Flash regains consciousness, he discovers he is tied to a rack in a dungeon with robotic jailers. In this reconstituted world, the planets that survived the Unravelling have allied to govern the new universe, and Flash Gordon, the so-called “World Killer,” has been incarcerated on a prison planet known as Planet Death. When word reaches him that his beloved Dale Arden, a leader of this new alliance, is the target of an assassination plot, Flash launches a daring escape. With the help of a healer named Daranek, Flash must battle his way through a massive, labyrinthian prison, stalked by all manner of armed guards, deadly beasts, and an also-imprisoned Ming, who now arranges gladiatorial fights among the other prisoners. To escape the planet for good, Flash may have to do the most dangerous thing he can imagine—put his trust in Ming the Merciless. Adams understands the assignment, and he brings Flash to life with swashbuckling, space-opera gusto. The full-color artwork from Conrad beautifully realizes the pits, palaces, and spaceships in which Flash and his companions battle. The premise provides a reset for the geography and alliances of the established Flash Gordon universe, and Adams takes the opportunity to delve into his characters’ backstories. (Ming’s rise to power from a cohort of genetically engineered children is a particularly fun digression.) Old fans of the comic strip will find as much to enjoy here as those just discovering it for the first time.

An explosive reboot that captures the fun of the beloved classic series.

Pub Date: Feb. 25, 2025

ISBN: 9781545812488

Page Count: 160

Publisher: Mad Cave Studios

Review Posted Online: yesterday

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SUPERMAN SMASHES THE KLAN

A clever and timely conversation on reclaiming identity and acknowledging one’s full worth.

Superman confronts racism and learns to accept himself with the help of new friends.

In this graphic-novel adaptation of the 1940s storyline entitled “The Clan of the Fiery Cross” from The Adventures of Superman radio show, readers are reintroduced to the hero who regularly saves the day but is unsure of himself and his origins. The story also focuses on Roberta Lee, a young Chinese girl. She and her family have just moved from Chinatown to Metropolis proper, and mixed feelings abound. Jimmy Olsen, Lois Lane’s colleague from the Daily Planet, takes a larger role here, befriending his new neighbors, the Lees. An altercation following racial slurs directed at Roberta’s brother after he joins the local baseball team escalates into an act of terrorism by the Klan of the Fiery Kross. What starts off as a run-of-the-mill superhero story then becomes a nuanced and personal exploration of the immigrant experience and blatant and internalized racism. Other main characters are White, but Black police inspector William Henderson fights his own battles against prejudice. Clean lines, less-saturated coloring, and character designs reminiscent of vintage comics help set the tone of this period piece while the varied panel cuts and action scenes give it a more modern sensibility. Cantonese dialogue is indicated through red speech bubbles; alien speech is in green.

A clever and timely conversation on reclaiming identity and acknowledging one’s full worth. (author’s note, bibliography) (Graphic fiction. 13-adult)

Pub Date: May 12, 2020

ISBN: 978-1-77950-421-0

Page Count: 240

Publisher: DC

Review Posted Online: Feb. 29, 2020

Kirkus Reviews Issue: March 15, 2020

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WE CALLED THEM GIANTS

Lush visuals bring this thoughtfully constructed tale to life.

Wondrous visitors encounter a desperate pocket of humanity.

Lori, a white orphaned teen who’s finally been adopted after bouncing around various foster homes, awakens to discover that nearly everyone has disappeared. The rapture? Maybe. She runs into her classmate Annette, who has brown skin and curly black hair, and they partner up to scavenge for food. The pair tries to evade several threats, such as the large Wolves and a gang called The Dogs. Supernatural Giants arrive, seemingly from space, speaking an impenetrable language of “musical chiming and weird bass-rhythms.” Lori and Annette then meet Beatrice, an older white woman who shares important observations about the Giants and Wolves. The tone of the story then subtly shifts from post-apocalyptic desperation to one that’s somewhat playful. After a certain point, a visual element that appears early on takes on clear significance and meaning in the context of the story at large, offering a subversively humorous twist for readers to consider and a creative element that deviates from other alien invasion narratives. Hans’ artwork and paneling fill each scene with wonders. An interaction with a giant sees the red, violet, and pink figure standing against a bright, otherworldly white-and-blue backdrop with dark contours. Elsewhere, Lori and Annette pause at night as they behold ominous shadows, their foggy breath forming clouds, and they hear a “KRRNCH” sound. The quick-moving plot wraps everything up neatly.

Lush visuals bring this thoughtfully constructed tale to life. (character designs) (Graphic science fiction. 14-adult)

Pub Date: Nov. 12, 2024

ISBN: 9781534387072

Page Count: 104

Publisher: Image Comics

Review Posted Online: Aug. 17, 2024

Kirkus Reviews Issue: Sept. 15, 2024

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